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Announcing 'Shuffle Grand Prix'
More »We are proud to announce that our next game will be called “Shuffle Grand Prix”. As you might guess from the title, Shuffle Grand Prix will be a racing game. It will also be set in the future. These details might not sound too ground breaking, but there are many more elements to the game that we are waiting to reveal!
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Updates! Updates! Get your Updates!
More »We are excited to announce some updates to our game, Ravenous Ravenous Raptors. We originally made this game for the Bacon Game Jam a few months ago. This update is (late) post competition changes we felt should be in the game. The biggest change is the new GameJolt API integration for scores and achievements. We now have over 15 different achievements! Some of them are nearly impossible :smile:
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Bitmite Blitz -- A Sort of Post Mortem
More »This post was originally from ludumdare.com, intended as a “how-to”.
Hey, folks. Coin Flip Games here to tell you about our entry for LD29, Bitmite Blitz. We’re incredibly proud of this game and wanted to make sure YOU got a chance to play it. If you’re not convinced, here’s some of our favorite reviews we’ve gotten so far!
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Upsanity -- Post Mortem
More »Just a quick post today to talk about our entry for the Global Game Jam 2014. First off, great experience. If you haven’t done a global game jam and you’re even marginally interested in game development, do it. I mean, we have to break this year’s record next year anyway. (There were more people participating and more games created this last weekend than in any other game jam ever).
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Top Snake Post-Mortem, Part 1
More »Heya! So now that we’ve released Top Snake, it’s time we started talking about what went into the game. As of right now, I’m not sure what all topics I’ll touch on, but I do know that I’d like to cover some technical stuff (how we did it) and some of the difficulties we had in the process. So, let’s dive in…